They may take time to explore these new experiences and form bonds with humanoids from all walks of life.Īwakened rarely form communities together due to their small numbers. After being awakened, new experiences are abound for them. Assistants and ExplorersĪwakened are eager to learn and explore the world. Whether of feather, fur, or scale, Awakened have a glint of wonder in their eyes that match their attitude towards things as they wander around the vast new worlds now open to them. Despite still being quite small compared to most races, Awakened stand nearly 3ft tall and barely weigh more than 50 pounds on average. Small in Size, Large in MindĪn Awakened is nearly indistinguishable from normal animals, nearly. Aiding those they meet or who can win their trust first, an Awakened is a powerful ally to have in a world full of dangers with their loyal nature. After their minds are awakened through powerful magic, experimentation, or a stroke of luck, Awakened are introduced to customs they never knew and people they may have never met. This makes them colleagues, Ankhus has joined us in an adventure once.Curious and changed compared to their wild brethren, Awakened are brought into a world they thought they understood from the moment of their awakening. I (well, my DM) use him as an NPC who is an archeology research assistant to an Archivist who is the mentor of my Factotum PC. Dying opponents are converted to more Blacksand upon hitting 0 hp. Magical Darkness and negative energy damage are very useful. Pulling Blacksand up to his surface I do as a move action. He carries it deep within himself so the effects are blocked. You can see the equipment list and our discussion on equipment there, but a few items worth noting here- Bags of holding, a few small boulders he carries within himself for hurling, Shapesand for creating a variety of mundane tools, Ioun stones don't require body lots, and Blacksand.īlacksand is an incredible item for an intelligent Construct. I've not found the need to give it any more levels because that grants it 9HD total and it's pretty gosh darn effective. My solution to healing and diverse abilities was to give a single level in Artificer for Repair infusions as well as scribe low level utility scrolls (I justify the use of Shapesand in place of fingers for manipulating the pen and such and the the Surrogate Spellcasting feat from Savage Species to justify any other complications). If you are using a modification of the stats, all good, but that's the RAW. That thread and my ideas within were, coincedently, inspired by you in the first place.Īs per the RAW, it's a Huge sized creature, as an Animated Object it should be a CR 5, AC 13, 84 HP. I Brought This Up A Little While Back- Ankhus, The Living Sand. (For the record, I'm thinking of naming it either Lysander or Cassandra. My third question would be, how would one go about healing such a creature, if/when it gets injured? So my first question would be, can it gain class levels? Monster levels? And if so, how?Īnd the second question would be, what sort of items would you suggest for it to make it less of a speed-bump in battle? That means that if it has any item slots, they're temporary at best and may not actually exist at all. Now said creature is pretty much amorphous, capable of assuming a number of forms but not naturally tied to any single one. Our group has agreed that sand has an effective hardness of 5, not because it's hard to push through but because it's hard to actually damage. Our campaign is right at the edge of 13th level, and the Awaken Sand spell creates what is essentially a CR4 creature, AC 14, 59 hit points, Large in size. I'm considering using the Awaken Sand spell to create/prepare what will be in essence a cohort. My campaign is currently on hold, so this is purely hypothetical.
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